Hey, thank you so much for the feedback. It didn't work to change fullscreen with the operating system shortcuts?
Also I assume you mean the third level, the idea is that you grab the box and you have to throw it to the other side to place it on top of the button to get the door opened, you can throw further if you hold the key down, that level is the one we've been getting the most complains and I am planning adding two more levels preceeding it to teach the players the grabbing and throwing separately.
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The Linux version has a fixed window size, which is tiny.
I'm also confused by the level with the barrel
Hey, thank you so much for the feedback. It didn't work to change fullscreen with the operating system shortcuts?
Also I assume you mean the third level, the idea is that you grab the box and you have to throw it to the other side to place it on top of the button to get the door opened, you can throw further if you hold the key down, that level is the one we've been getting the most complains and I am planning adding two more levels preceeding it to teach the players the grabbing and throwing separately.
I really enjoyed this! The art is brilliant, but the jumping seems off. (I don't know if its just me.)